Table of contents:
Games Pathway Application Checklist
Applications are not being taken at this time.
Unofficial transcript (Lastname_Firstname_transcript_Sp19.PDF)
If you need assistance finding this transcript, please email or visit an Advising Peer Mentor at ATC 3.605 at the following times:
Monday – Thursday: 10 am - 12 pm, 1:30 - 3:30 pm
Friday: 10 am - 12 pm
In 200-250 words, explain why you are motivated to enter the profession of games. Writing should be clear and grammatically correct, as well as informative.
Game Analysis (Lastname_Firstname_Analysis_Sp19.PDF)
Write a short paper (300-500 words) analyzing a digital or analog game. Base your analysis on the historical and cultural implications, game mechanics, and overall successfulness or lack of successfulness.
2D/3D Portfolio (submitted as a link)
Submit a link to work that illustrates your current visual artwork quality or technical proficiency (coding/scripting). Work can come from any of your course work or work that you have done on your own. You may include your best work from Computer Imaging, Design I, CS I or II and any other art, animation, game, or programming courses that you have taken at UTD or at other schools. Please present your materials in an easily accessible format (Wix.com, artstation.com, for example). Executable files (.exe) or .zip files will not be downloaded for review.
A link to any additional work that you would like to include for consideration.